Games: Assassin creed 2
Assassin's Creed II is a historical fantasy third person action-adventure video game developed by Ubisoft
Montreal and published by Ubisoft for Microsoft Windows, PlayStation 3 and Xbox 360.
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Size: 2.33GB
Genre: 3rd Person Game
The
game continues shortly after the events of Assassin's Creed, where, in
2012, Desmond Miles (Nolan North) is still a prisoner at Abstergo
Industries after searching the memories of his ancestor, the Assassin,
Altaïr, in the Animus. Abstergo, the modern-day Knights Templar, had
been using Desmond to locate powerful out-of-place artifacts called
"Pieces of Eden." Using the "Eagle Vision" ability he gained as a result
of the "bleeding effect" (from overexposure to the Animus), Desmond is
able to see messages and symbols written in blood on his bedroom wall,
written by the former test subject, named "Subject 16 (Cam Clarke)".
Lucy Stillman (Kristen Bell), a former researcher for Abstergo and an
Assassin, frees Desmond and brings him to a secret hideout used by
herself and two other Assassins, historian Shaun Hastings (Danny
Wallace) and computer expert Rebecca Crane (Eliza Schneider). With their
own version of the Animus, dubbed the 'Animus 2.0', they invite Desmond
to help them discover the memories of his ancestor, Ezio Auditore da
Firenze, for two reasons: to train Desmond in Assassin skills through
the bleeding effect, and to find other Pieces of Eden.
Assassin's Creed II takes place in an open world with nonlinear gameplay, allowing the player to roam freely within several regions throughout late fifteenth-century Italy such as Venice, Florence, and the Tuscan countryside. The Animus 2.0, a new version of the machine of the same name present in Assassin's Creed, provides in-game context for changes and additions to several game elements. A database is also available, providing extra historical information about key landmarks, characters and services that the player encounters. The health system has been made more dynamic, with synchronization to the Animus and causing the character to recover only from minor injuries. More grievous injuries require visiting a street-side doctor or use of medicine which can be purchased from doctors or found on bodies.
The player may now swim in water, and eagle vision —the ability to identify specific people and landmarks— can now be used in third-person view and while moving. A young Leonardo da Vinci is present in the game, aiding the player by creating new weapons from translated "codex pages" that Altaïr, the original game's main character, left behind for future assassins' analysis and insight. Within the game, the player will be able to use Leonardo's flying machine (based on real-life plans by Leonardo) while on one mission. The player also has the ability to control a carriage on one level, but can row gondolas, as well as ride horses at any point in the game where they are readily available. The setting of the various places the player may go to have been made relatively more detailed and in-depth. Civilians can carry objects and sometimes sneeze. Additionally, one can hire different groups of NPCs such as mercenaries or thieves.
The combat system is more complex than that of its predecessor, with the ability to disarm opponents using counter attacks while unarmed. If the player steals an enemy's weapon, it is possible to follow up with an attack that instantly kills. Leonardo da Vinci provides the player with specialized weaponry, such as the hidden dual blades, poison blade and the miniature firearm. Generic swords, cutlasses, maces, axes, spears and daggers can all be purchased from vendors in each city or otherwise looted from corpses. In addition, players are able to purchase artwork for their villa, obtain new armor as the game progresses and even dye Ezio's clothing with a number of different colors. Other equipment includes: larger pouches to carry more throwing knives and medicine. Six additional weapons can be unlocked by connecting a PSP with Assassin's Creed: Bloodlines to the PS3.
The Auditore family's countryside villa acts as Ezio's headquarters, and the surrounding property can be upgraded, drawing income for the player's use. There are several outlets for using currency, with vendors selling items such as medicine, poison, weapons, repairs, upgrades, paintings and dyes for changing the color of Ezio's outfit. When these shops are renovated, Ezio receives discounts at the shops on the goods they sell.
There is now a broader array of methods for hiding or blending in the area. One can dive underwater to break the guards' line of sight, and blending may be performed with any group of people, rather than only a specific type, as in the first Assassin's Creed. The game features a notoriety system, with Ezio becoming more recognizable depending on his behavior, location, and current mission. This infamy can be reduced with bribery, removing wanted posters, or assassinating corrupt officials. A day and night cycle has been added to the game, giving the game more of a sense of time, in addition to setting missions and events at certain times of the day. There are many ways to interact with non-player characters, with some NPCs available for hire, they serve as a distraction, and groups of thieves to fight alongside the player. Money thrown to the ground may also serve as a distraction. There are also several types of enemies, some more agile or stronger than others.
The missions in the game now have an expanded variety, with different structuring. For example, a mission may have the objective to escort someone, but may change to a chase and assassination. Investigation is less explicit, and instead missions may follow people and/or a narrative. There are roughly 200 missions in this game; about half are part of the main storyline, while the rest are side quests. Cities also contain hidden locations such as catacombs and caves, the design of which have been compared, by the developers, to the Prince of Persia series, where the objective is to navigate the area. Exploring these locations eventually rewards the player with an Assassin's seal, six of which allow the player to unlock the armor of Altaïr in a concealed section of the Villa
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